http://www.youtube.com/watch?v=CT4eWsWAWYQ
Little preface.
I am using the exact same configuration I used to play mech3 with free reticule.
Note, I am not fighting per say, just trying to show what happens when someone starts kicking you in the face.
As you can see getting kicked around really hard and it makes it impossible to keep the torso oriented correctly. NOTE this may not be in the final version, this is still alpha testing for this feature (IE recently implemented and may not even see official beta testing).
But it can give you an idea of what we are doing.
Also, if you watch you can get a new idea of the radar model.
Because I am in a stock Awesome, I am unable to see my opponent through trees. But my opponent has all of the radar bells and whistles, including BAP/ECM etc...
So I am unable to see him at all while in the forest, but he can see me and peg me with missiles.
All of the while being kicked around like a mule when I have the reticule "freed"
You will also note how little damage I am doing, as he is using some of the special armor options that make the PPC variant of the awesome particularly ineffective.
